Assassin's Creed: Renaissance

Assassin's Creed: Renaissance  
Author(s) Oliver Bowden
Country United Kingdom
Language English
Series Assassin's Creed
Genre(s) Historical fiction
Publisher Penguin Books
Publication date November 20, 2009
Media type Print (Paperback)
Pages 528 pp (first edition)
ISBN 9780141046303
Followed by Assassin's Creed: Brotherhood

Assassin's Creed: Renaissance is a 2009 historical fantasy novel by Oliver Bowden based on the Assassin's Creed series written by and published by Penguin Books. It is a novelisation of the video game Assassin's Creed II. In November 2010 a sequel was released, entitled Assassin's Creed: Brotherhood based on the game of the same title.

Background

Assassin's Creed: Renaissance was first published in the United Kingdom on November 20, 2009 by Penguin Books in paperback format.[1] On February 23, 2010 it was released in the United States by Penguin Books under their Ace Books imprint in both a paperback format and a Kindle edition.[1][2]

It is a novelised version of the video game Assassin's Creed II; however, rather than spanning a vast period of time, it is set only in the 15th century with no mention of the game's present-day events.

Synopsis

This is a story about a young man, Ezio Auditore, seeking revenge for the killing of his family. On his mission for vengeance he finds out truths about his father and his father's history. Guided by assassins, his skill as an assassin is honed until finally he is one of them. Ezio becomes involved in a war between the Assassin Order and the Knights Templar, who both seek an ancient Vault in Italy which contains otherworldly technology that can alter human minds.

Set entirely in 15th century Italy, the plot features non-fictional characters such as Rodrigo Borgia, who is here portrayed as the antagonist. Unlike the game Assassin's Creed II, it does not span over a vast period of time (the game's plot also takes plot as late as 2012) and takes its own liberties for the sake of creativity. There is no mention of the modern day events of the Assassin's Creed universe, including Desmond Miles looking back on his ancestor's memories. Some of the book, including Ezio's long-running relationship with Christina, were left out of the game and were instead included as playable repressed memories in Assassin's Creed: Brotherhood.

References